Organization: Red Cross / Red Crescent Climate Centre
- Dr. Pablo Suarez, Red Cross / Red Crescent Climate Centre
Games trump PowerPoint if you want others to understand the value and limitations of actionable information. In the field of DRM, information is supposed to support decisions that lead to consequences… some of which may be negative (such as ‘act in vain’ or ‘fail to act’). A challenge is to create a safe environment where people and organizations can engage in genuine learning and dialogue, with the freedom to explore the full range of possibilities, including when things can go wrong. One emerging practice uses gaming to address this challenge. Games that are both serious and fun, designed to capture the core elements and relationships, incentives and barriers, thresholds and tradeoffs that shape whether and how information becomes action – or inaction. Join us for an intensely interactive session where you will experience the richness of playable system dynamic models. Simple rules will enable the emergence of complexity, challenging participants to understand changing risks and what to do about them – both individually and as part of teams. There will be winners and losers, and prizes. More importantly, we will set the foundations for helping you and your partners create innovative ways to accelerate and deepen the reach of data, information and knowledge for understanding risk.